Base Game |
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|---|---|
| Alluring Narwhal | When this card enters your Stable, you may STEAL an Upgrade card. |
| Americorn | When this card enters your Stable, choose any player. Pull a card from that player's hand. |
| Annoying Flying Unicorn | When this card enters your Stable, you may choose any player. That player must DISCARD a card. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Baby Narwhal | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Black) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Blue) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Brown) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Death) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Green) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Orange) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Pink) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Purple) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Rainbow) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (White) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Yellow) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Back Kick | Choose any player. Return a card in that player's Stable to their hand. That player must DISCARD a card. |
| Barbed Wire | Each time a Unicorn card enters or leaves your stable, DISCARD a card. |
| Basic Unicorn (Blue) | Popped collars are for date nights only. |
| Basic Unicorn (Green) | Vinyl records and mixtapes only. |
| Basic Unicorn (Indigo) | 💖🙌💅🙌💖💁💁😂😂😂 |
| Basic Unicorn (Narwhal) | This card has no special powers, but it sure is cute! |
| Basic Unicorn (Orange) | Pumpkin spice is the pumpkin spice of life. |
| Basic Unicorn (Purple) | #nomakeup #nofilter #sunnies #shameless #selfie #basic #TGIF #unicornhairdontcare |
| Basic Unicorn (Red) | Beards are like, so hot. |
| Basic Unicorn (Yellow) | Dance like nobody's watching. |
| Black Knight Unicorn | If 1 of your Unicorn cards would be destroyed, you may SACRIFICE this card instead. |
| Blatant Thievery | Choose any player and look at that player's hand. Choose a card from that player's hand and add it to your hand. |
| Blinding Light | Triggered effects of your Unicorn cards do not activate. |
| Broken Stable | You cannot play Upgrade cards. |
| Chainsaw Unicorn | When this card enters your Stable, you may SACRIFICE or DESTROY an Upgrade or Downgrade card. |
| Change Of Luck | DRAW 2 cards and DISCARD 3 cards, then take another turn. |
| Classy Narwhal | When this card enters your Stable, you may search the deck for an Upgrade card and add it to your hand. Shuffle the deck. |
| Double Dutch | If this card is in your Stable at the beginning of your turn, you may play 2 cards during your Action phase. |
| Extra Tail | This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may DRAW an extra card. |
| Ginormous Unicorn | This card counts for 2 Unicorns. You cannot play any Instant cards. |
| Glitter Bomb | If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card. If you do, DESTROY a card. |
| Glitter Tornado | Return a card in each player's Stable to that player's hand. |
| Good Deal | DRAW 3 cards and DISCARD a card. |
| Greedy Flying Unicorn | When this card enters your Stable, DRAW a card. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Magical Flying Unicorn | When this card enters your Stable, you may choose a Magic card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Majestic Flying Unicorn | When this card enters your Stable, you may choose a Unicorn card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Mermaid Unicorn | When this card enters your Stable, you may choose any player. Return a card in that player's Stable to their hand. |
| Mystical Vortex | Each player must DISCARD a card. Shuffle the discard pile into the deck. |
| Nanny Cam | Your hand must be visible to all players at all times. |
| Narwhal Torpedo | When this card enters your Stable, SACRIFICE all Downgrade cards. |
| Neigh | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Pandamonium | All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas. |
| Puppicorn | Each time any player begins their turn, move this card to that player's Stable. This card cannot be sacrificed or destroyed. |
| Queen Bee Unicorn | Basic Unicorn cards cannot enter any other player's Stable. |
| Rainbow Aura | Your Unicorn cards cannot be destroyed. |
| Rainbow Mane | This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may bring a Basic Unicorn card from your hand directly into your Stable. |
| Rainbow Unicorn | When this card enters your Stable, you may bring a Basic Unicorn card from your hand directly into your Stable. |
| Re-target | Move an Upgrade or Downgrade card from any player's Stable to any other player's Stable. |
| Reset Button | Each player must SACRIFICE all Upgrade and Downgrade cards. Shuffle the discard pile into the deck. |
| Rhinocorn | If this card is in your Stable at the beginning of your turn, you may DESTROY a Unicorn card. If you do, immediately skip to your End of Turn phase. |
| Sadistic Ritual | If this card is in your Stable at the beginning of your turn, SACRIFICE a Unicorn card, then DRAW a card. |
| Seductive Unicorn | When this card enters your Stable, STEAL a Unicorn card. If this card leaves your Stable, return that Unicorn card to the Stable from which you stole it. |
| Shabby The Narwhal | When this card enters your Stable, you may search the deck for a Downgrade card and add it to your hand. Shuffle the deck. |
| Shake Up | Shuffle this card, your hand, and the discard pile into the deck. DRAW 5 cards. |
| Shark With A Horn | When this card enters your Stable, you may SACRIFICE this card. If you do, DESTROY a Unicorn card. |
| Slowdown | You cannot play Instant cards. |
| Stabby The Unicorn | If this card is sacrificed or destroyed, you may DESTROY a Unicorn card. |
| Summoning Ritual | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 Unicorn cards. If you do, bring a Unicorn card directly from the discard pile into your Stable. |
| Super Neigh | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. This card cannot be Neigh'd. |
| Swift Flying Unicorn | When this card enters your Stable, you may choose an Instant card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Targeted Destruction | SACRIFICE or DESTROY an Upgrade or Downgrade card. |
| The Great Narwhal | When this card enters your Stable, you may search the deck for a card with "Narwhal" in its name and add it to your hand. Shuffle the deck. |
| Tiny Stable | If at any time you have more than 5 Unicorns in your Stable, SACRIFICE a Unicorn card. |
| Two-for-one | SACRIFICE a card, then DESTROY 2 cards. |
| Unfair Bargain | Trade hands with any other player. |
| Unicorn Lasso | If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn card. At the end of your turn, return that Unicorn card to the Stable from which you stole it. |
| Unicorn On The Cob | When this card enters your Stable, DRAW 2 cards and DISCARD a card. |
| Unicorn Poison | DESTROY a Unicorn card. |
| Unicorn Shrinkray | Choose any player. Move all of that player's Unicorn cards to the discard pile without triggering any of their effects, then bring the same number of Baby Unicorn cards from the Nursery directly into that player's Stable. |
| Unicorn Swap | Move a Unicorn card in your Stable to any other player's Stable, then STEAL a Unicorn card from that player's Stable. |
| Yay | Cards you play cannot be Neigh'd. |
NSFW Base Game |
|
|---|---|
| Autoerotic Asphyxiation | If this card is in your Stable at the beginning of your turn, DISCARD a card. |
| Baby Unicorn (Cannibal) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Garbage) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Grenade) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Shotgun) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Snake) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Upside Down) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Bear Daddy Unicorn | When this card enters your Stable, you may search the deck for a "Twinkicorn" card. Add it to your hand, then shuffle the deck. |
| Blow Up Unicorn | If 1 of your Unicorns would be sacrificed or destroyed, you may SACRIFICE this card instead. |
| Bye Bye Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Cannibal Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Cult Leader Unicorn | When this card enters your Stable, each player must SACRIFICE a Unicorn card. |
| Dirty Mind | Search the deck for an NSFW card and add it to your hand. Shuffle the deck. |
| Dominatrix Whip | If this card is in your Stable at the beginning of your turn, you may move a Unicorn card from any player's Stable to any other player's Stable. You cannot move that card into your own Stable. |
| Dumpster Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Free Candy Unicorn | When this card enters your Stable, STEAL a Baby Unicorn card. If this card leaves your Stable, return that Baby Unicorn card to the Stable from which you stole it. |
| Fuck. Marry. Kill | Choose any player. That player must DISCARD a card. Give any player a card from your hand, then DESTROY a Unicorn card. |
| Hell Neigh! | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Horny Flying Unicorn | When this card enters your Stable, STEAL a Unicorn card. At the end of your turn, return that Unicorn card to the Stable from which you stole it. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Horse With A Dildo | Sometimes a horse just needs to feel a little special. |
| Naked Narwhal | When this card enters your Stable, STEAL a Basic Unicorn card. If this card leaves your Stable, return that Basic Unicorn card to the Stable from which you stole it. |
| Neigh, Bitch! | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Neigh, Motherfucker! | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. That player must DISCARD a card. |
| Polyamorous Unicorn | If this card is in your Stable at the beginning of your turn, you may move this card to any other player's Stable. If you do, STEAL a Unicorn card from that player's Stable. |
| Pony Play | If this card is in your Stable at the beginning of your turn, you may choose any other player. Pull a card from that player's hand and add it to your hand. If you do, skip your Draw phase. |
| Rainbow Shitstorm | Each player must SACRIFICE a card and DISCARD their hand. Shuffle the discard pile into the deck. Deal 5 cards to each player. |
| Safe Sex | Each player must return a Baby Unicorn card from their Stable to the Nursery. |
| Shotgun Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Single Unicorn | The single life. |
| Stoner Unicorn | It's 4:20 somewhere |
| Straight But Curious Unicorn | When this card enters your Stable, you may look at the next 3 cards in the deck, then return them in the same order. |
| Tasty Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| The Bitchiest Unicorn | This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may choose any player. That player must DISCARD a card. |
| Twinkicorn | When this card enters your Stable, you may search the deck for a "Bear Daddy Unicorn" card. Add it to your hand, then shuffle the deck. |
| Unicorgy | If you have more than 3 Unicorns in your Stable, DRAW cards equal to the number of Unicorns in your Stable minus 3. |
| Unicorn Butt Plug | Your hand limit is 3 cards. |
| Unicorn Hangover | Choose any player. That player must skip their next turn. |
| Upside Down Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Wasted White Unicorn | #livingfortheweekend |
Chaos Base Game |
|
|---|---|
| Absorb and Reflect | Play this card when any other player tries to play a Magic card. Stop that card from being played and add it to your hand, then immediately play it. |
| Academicorn | When this card enters your Stable, you may move an Upgrade card from your Stable to any other player's Stable. If you do, STEAL an Upgrade card from that player's Stable. |
| Alchemist Unicorn | When this card enters your Stable, you may choose any player. DESTROY a Unicorn card in that player's Stable, then search the deck for a Unicorn card and bring it directly into that player's Stable. |
| Angelic Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Anti-Magic Bubble | When this card enters your Stable, SACRIFICE all Downgrade cards. You cannot play Magic cards. If a Downgrade card enters your Stable, SACRIFICE this card. |
| Baby Archangel Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Bearicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Belugacorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Nightmare Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Pegacorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Penguincorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Slothicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Black Hole | If this card is in your Stable at the beginning of your turn, SACRIFICE a Magical Unicorn card. Search the deck for a Basic Unicorn card and bring it directly into your Stable if there is one. Shuffle the deck. |
| Brain Freeze | You cannot play Instant cards. |
| Catastrophe | All of your Unicorns are considered Cats. Cards that affect Unicorn cards do not affect your Cats. Triggered effects of your Cats, do not trigger. |
| Controlled Chaos | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards. If you do, you may choose to either DESTROY a Unicorn card OR search the deck for a Unicorn card and add it to your hand. |
| Controlled Destruction | DESTROY a card in any player's Stable without triggering any of it's triggered effects. |
| Corn On The Cob | Insert corny pun here. |
| Demonic Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Dingocorn | When this card enters your Stable, you may return all Baby Unicorn cards in each player's Stable to the Nursery. |
| Dread Pirate Unicorn | Each time a player would DISCARD a card, that player must DISCARD 2 cards instead. |
| Epic Level Unicorn | When this card enters your Stable, SACRIFICE 2 Unicorn cards. Each time you DESTROY a card, you may DESTROY a second card. |
| Excited Sealicorn | When this card enters your Stable, you may DISCARD a card. If you do, bring an UPGRADE card from your hand directly into your Stable. |
| Extra Life | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards. If you do, SACRIFICE or DESTROY a card. |
| Foresight | If this card is in your Stable at the beginning of your turn, you may look at the top 3 cards of the deck. If you do, add one of them to your hand, then shuffle the other 2 back into the deck and skip your Draw phase. |
| Fortune Teller Unicorn | When this card enters your Stable, you may look at the top 3 cards of the deck. Move any number of those cards to the discard pile, then return the rest to the top of the deck in any order. |
| Foxicorn | When this card enters your Stable, you may choose any player. That player must shuffle their hand into the deck, then DRAW 3 cards. |
| Frankencorn | When this card enters your Stable, DISCARD a card. When any other player tries to play a card, you may SACRIFICE this card. If you do, add that card to your hand instead, then immediately play it. |
| Glass Half Full | Each time a Downgrade card enters your Stable, you may search for an Upgrade card and bring it directly into your Stable. |
| Goldren Retrievercorn | When this card enters your Stable, you may search the deck for an Upgrade card and bring it directly into your Stable. If you do, each other player may DRAW a card. Shuffle the deck. |
| Greener Pastures | If this card is in your Stable at the beginning of your turn, you may DISCARD 3 cards. If you do, SACRIFICE this card. If you don't, move a Unicorn card from your Stable to any other player's Stable. |
| Grow Up | SACRIFICE a Baby Unicorn card, then search the deck for a Unicorn card and bring it directly into your Stable. |
| Imaginary Friendicorn | If you have a Baby Unicorn card in your Stable, you need 1 fewer Unicorn to win. |
| Intervention | Play this card when any other player tries to SACRIFICE a card. Stop the sacrifice effect and choose any player. SACRIFICE or DESTROY a card in that player's Stable. |
| Kittencorn Burglar | DISCARD a card, then search the discard pile for a Unicorn card and bring it directly into your Stable. |
| Lady Justice Unicorn | When this card enters your Stable, you may move a Unicorn card from the Stable with the most Unicorns to the Stable with the fewest Unicorns. |
| Mama Unicorn | When this card enters your Stable, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. |
| Manticore Unicorn | When this card enters your Stable, SACRIFICE 2 cards. If this card is in your Stable at the beginning of your turn, you may choose a card from the discard pile and add it to your hand. If you do, skip your Draw phase. |
| Merry-Go-Round | Each player must pass their hand to the player on their left. |
| Million Dollar Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Mutually Assured Destructicorn | If this card is sacrificed or destroyed, each player must SACRIFICE a card. |
| Nannycorn | If this card is in your Stable at the beginning of your turn, you may bring a Baby Unicorn card from the Nursery directly into your Stable. If you do, do not play a card from your hand during your Action phase. |
| Neigh - Angelic | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Neigh - Demonic | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Nightmare Pact | When this card enters your Stable, name a type of card. If this card is in your Stable at the beginning of your turn, you may bring a card of that type from the discard pile directly into your Stable, then immediately end your turn. |
| Nightmare Unicorn | When this card enters your Stable, SACRIFICE 3 cards. If this card is in your Stable at the beginning of your turn, you may choose a Unicorn card from the discard pile and bring it directly into your Stable. |
| Nightmare's Conjuring | DISCARD a card, then search the discard pile for 2 cards and add them to your hand. |
| Nymphicorn | If this card is in your Stable at the beginning of your turn, each player that does not have a Magical Unicorn card in their Stable must DISCARD a card. |
| Objection | When any other player tries to play a Neigh card, you may DISCARD a card. If you do, return the Neigh card to that player's hand. That player cannot play a Neigh card this turn. |
| Otter Devastation | All of your Unicorns are considered Otters. Cards that affect Unicorn cards do not affect your Otters. |
| Parallel Universicorn | Each time a player would DISCARD a card, that player may DRAW a card instead. |
| Patient Zero Unicorn | Each time a player would SACRIFICE a card, that player must SACRIFICE 2 cards instead. |
| Pickpocket Unicorn | When this card leaves your Stable, you may choose any other player. Pull a card from that player's hand and add it to your hand. |
| Pied Pipercorn | When any other player tries to bring a Baby Unicorn card from the Nursery into their Stable, you may DISCARD a card. If you do, bring that *Baby Unicorn card directly into your Stable instead. |
| Prospecting | Flip one card at a time from the top of the deck into the discard pile until you find a Unicorn card. Bring that card directly into your Stable. |
| Puppetmaster Unicorn | When this card enters your Stable, DISCARD a card. Each time you DISCARD a card, you may choose up to 2 other players. Each of those players must also DISCARD a card. |
| Quid Pro Quo | DRAW 4 cards and DISCARD 4 cards. |
| Raccoonicorn | One Unicorn's trash is another Raccoonicorns's hat. |
| Rainbow Bazooka | Choose any other player, DESTROY a Unicorn card in that player's Stable. You and that player may each DRAW a card. |
| Red Pandacorn | "I'm not a fox, I just look foxy!" |
| Redirect | Play this card when an effect would DESTROY a Unicorn card. Choose the target of that destruction effect. |
| Regifting Unicorn | When this card enters your Stable, you may move a Downgrade card from your Stable to any other player's Stable. |
| Restricted Area | When this card enters your Stable, SACRIFICE all Downgrade cards. You cannot play Magical Unicorn cards. If a Downgrade card enters your Stable, SACRIFICE this card. |
| Retribution | Each time any other player destroys a Unicorn card in your Stable, you may DESTROY a Unicorn card that in that player's Stable. |
| Sacrificial Lambicorn | If this card is in your Stable at the beginning of your turn, you may SACRIFICE it. If you do, DISCARD your hand and DRAW 5 cards. |
| Shadow Unicorn | When this card enters your Stable, SACRIFICE a Unicorn card. When a Unicorn card in any other player's Stable would be sacrificed or returned to a player's hand, you may DISCARD up to 2 cards. If you DISCARD 1 card, add that card to your hand instead. If you DISCARD 2 cards, bring that card directly into your Stable. |
| Slothicorn | Triggered effects of your Magical Unicorn cards do not activate. |
| Sniper Unicorn | If this card is in your Stable at the beginning of your turn, you may DESTROY a Upgrade card. If you do, skip your Action Phase. |
| Spring Cleaning | DISCARD any number of cards. Choose a number of players equal to the number of cards you discarded, then DESTROY a Unicorn card in each of their Stables. |
| Spy Unicorn | When this card enters your Stable, choose any other player. That player must show you their hand. |
| Suburban Dadicorn | "Hi, hungry! I'm Dad!" |
| Tech Supporticorn | "Have you tried turning it off and then on again?" |
| Temporal Paradox | Return a card in any player's Stable to that player's hand and DRAW a card. |
| The Reaper Unicorn | When this card enters your Stable, SACRIFICE a Unicorn card. If this card is in your Stable at the beginning of your turn, you may SACRIFICE an Upgrade card in your Stable, then DESTROY 2 Unicorn cards. |
| Time Rift | Choose any player. Return all cards in that player's Stable to that player's hand, then immediately bring the same cards directly into that player's Stable. |
| Tollbooth | Each time you play a Unicorn card from your hand, DISCARD a card. |
| Totally Not Two Unicorns | DRAW a card, then play 2 cards from your hand. Skip your next turn. |
| Traffic Director Unicorn | If this card is in your Stable at the beginning of your turn, you may move an Upgrade or Downgrade card from any player's Stable to any other player's Stable. If you do, skip your Action phase. |
| Trapped Chest | Play this card when any other player tries to DRAW a card. Stop that player from drawing the card. That player must DISCARD a card instead. |
| Trojan Unicorn | When any other player plays a Unicorn card, you may SACRIFICE this card. If you do, STEAL that Unicorn card. |
| Twin Unicorns | If this card is in your Stable at the beginning of your turn, you may DISCARD a card. If you do, play 2 cards during your Action phase. |
| Unicorn Abduction | If this card is in your Stable at the beginning of your turn, shuffle a Unicorn card from your Stable into the deck, then DRAW a card. If at any time you have no Unicorn cards in your Stable, SACRIFICE this card. |
| Unicorn Adoption Agency | If you have two or more Basic Unicorn cards in your Stable at the beginning of your turn, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. |
| Unicorn Black Market | Choose any other player and look at that player's hand. Choose 2 cards from that player's hand and add them to your hand. That player may look at your hand and choose a card from it to add to their hand. That player may not choose either card you chose. |
| Unicorn Mafia | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards. If you do, SACRIFICE or DESTROY a card. |
| Unicorn of Betrayal | When this card enters your Stable, you may DESTROY a Unicorn card. If this card would be destroyed by any other player's card, that player may STEAL it instead. |
| Unicorn of Foreboding Doom | When this card enters your Stable, SACRIFICE a Unicorn card. When any player plays an Upgrade card in their Stable, you may DISCARD a card. If you do, search the deck for a Downgrade card and bring it directly into that player's Stable. Shuffle the deck. |
| Unicorn of Misfortune | When this card enters your Stable, DISCARD 2 cards. If this card is in your Stable at the beginning of your turn, each other player must DISCARD a card. |
| Unicorn Prophet | If this card is in your Stable at the beginning of your turn, you may look at the top 2 cards of the deck and return them in the same order. |
| Unicorn Tourist | "We're not lost! We're on an adventure!" |
| Unicorn Trap | STEAL a Unicorn card. |
| Unicorn Trap Master | When this card enters your Stable, you may DISCARD a card. If you do, bring a DOWNGRADE card from your hand directly into any player's Stable. |
| Unicorns Forever | Shuffle the discard pile into the deck. Search the deck for a Unicorn card and bring that card directly into your Stable. Each other player may DRAW a card. Shuffle the deck. |
| Unicornucopia | DRAW cards until you reach your hand limit. Each other player may DRAW 2 cards. |
| Valkyrie Unicorn | When this card enters your Stable, SACRIFICE a Unicorn card. If this card is in your Stable at the beginning of your turn, you may SACRIFICE a Unicorn card. If you do, bring a Unicorn card from the discard pile directly into your Stable. |
| Weeniecorn | Hold the relish! |
| Wishing Well | DISCARD a card, then DRAW 3 cards. |
| Wrecking Ball Unicorn | This card cannot be Neigh'd. |
| Yoink! | STEAL an Upgrade or Downgrade card. |
Control Base Game |
|
|---|---|
| Academicorn | When this card enters your Stable, you may move an Upgrade card from your Stable to any other player's Stable. If you do, STEAL an Upgrade card from that player's Stable. |
| Alchemist Unicorn | When this card enters your Stable, you may choose any player. DESTROY a Unicorn card in that player's Stable, then search the deck for a Unicorn card and bring it directly into that player's Stable. |
| Ancestor Unicorn | When this card enters your Stable, SACRIFICE a Unicorn card. Search the deck for a Unicorn card and bring it directly into your Stable. Shuffle the deck. |
| Angelic Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Anti-Magic Bubble | When this card enters your Stable, SACRIFICE all Downgrade cards. You cannot play Magic cards. If a Downgrade card enters your Stable, SACRIFICE this card. |
| Archangel Unicorn | When this card enters your Stable, SACRIFICE 3 cards, if a card in your Stable would be sacrificed or destroyed, you may DISCARD a card instead. If this card is in your Stable at the beginning of your turn, you may DRAW and extra card. |
| Archangel's Blessing | SACRIFICE a Unicorn card, an Upgrade card, and a Downgrade card. Search the deck for a Unicorn card and an Upgrade card and bring them directly into your Stable. |
| Baby Archangel Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Bearicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Belugacorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Nightmare Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Pegacorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Penguincorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Slothicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Black Hole | If this card is in your Stable at the beginning of your turn, SACRIFICE a Magical Unicorn card. Search the deck for a Basic Unicorn card and bring it directly into your Stable if there is one. Shuffle the deck. |
| Brain Freeze | You cannot play Instant cards. |
| Bulletproof Vest | Play this card when any other player tries to DESTROY a card in your Stable. Stop the destruction effect and DRAW a card instead. |
| Catastrophe | All of your Unicorns are considered Cats. Cards that affect Unicorn cards do not affect your Cats. Triggered effects of your Cats, do not trigger. |
| Chronocorn | When this card enters your Stable, DISCARD a card. This card can be played as an instant card. |
| Controlled Chaos | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards. If you do, you may choose to either DESTROY a Unicorn card OR search the deck for a Unicorn card and add it to your hand. |
| Controlled Destruction | DESTROY a card in any player's Stable without triggering any of it's triggered effects. |
| Corn On The Cob | Insert corny pun here. |
| Demonic Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Destabilize | Play this card with any other player tries to play an Upgrade or Downgrade card. Choose the Stable that card enters. |
| Dingocorn | When this card enters your Stable, you may return all Baby Unicorn cards in each player's Stable to the Nursery. |
| Dread Pirate Unicorn | Each time a player would DISCARD a card, that player must DISCARD 2 cards instead. |
| Elusive Oceloticorn | When this card enters your Stable, SACRIFICE 2 Unicorn cards. No other player may play Neigh cards. This card cannot be Neigh'd. |
| Excited Sealicorn | When this card enters your Stable, you may DISCARD a card. If you do, bring an UPGRADE card from your hand directly into your Stable. |
| Extra Life | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards. If you do, SACRIFICE or DESTROY a card. |
| Foresight | If this card is in your Stable at the beginning of your turn, you may look at the top 3 cards of the deck. If you do, add one of them to your hand, then shuffle the other 2 back into the deck and skip your Draw phase. |
| Fortune Teller Unicorn | When this card enters your Stable, you may look at the top 3 cards of the deck. Move any number of those cards to the discard pile, then return the rest to the top of the deck in any order. |
| Foxicorn | When this card enters your Stable, you may choose any player. That player must shuffle their hand into the deck, then DRAW 3 cards. |
| Game Master Unicorn | When this card enters your Stable, DISCARD your hand. If this card is in your Stable at the beginning of your turn, you may DRAW an extra card. Your hand limit increases by 3 cards. |
| Glass Half Full | Each time a Downgrade card enters your Stable, you may search for an Upgrade card and bring it directly into your Stable. |
| Goldren Retrievercorn | When this card enters your Stable, you may search the deck for an Upgrade card and bring it directly into your Stable. If you do, each other player may DRAW a card. Shuffle the deck. |
| Greener Pastures | If this card is in your Stable at the beginning of your turn, you may DISCARD 3 cards. If you do, SACRIFICE this card. If you don't, move a Unicorn card from your Stable to any other player's Stable. |
| Grow Up | SACRIFICE a Baby Unicorn card, then search the deck for a Unicorn card and bring it directly into your Stable. |
| Hypnocorn | When any other player tries to trigger a Unicorn card effect, you may DISCARD a card. If you do, stop that effect from triggering. |
| Imaginary Friendicorn | If you have a Baby Unicorn card in your Stable, you need 1 fewer Unicorn to win. |
| Imitation | Play this card when any other player tries to play a Unicorn card. Bring a Basic Unicorn card from your hand directly into your Stable. |
| Lady Justice Unicorn | When this card enters your Stable, you may move a Unicorn card from the Stable with the most Unicorns to the Stable with the fewest Unicorns. |
| Mama Unicorn | When this card enters your Stable, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. |
| Merry-Go-Round | Each player must pass their hand to the player on their left. |
| Million Dollar Baby Unicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Mutually Assured Destructicorn | If this card is sacrificed or destroyed, each player must SACRIFICE a card. |
| Nannycorn | If this card is in your Stable at the beginning of your turn, you may bring a Baby Unicorn card from the Nursery directly into your Stable. If you do, do not play a card from your hand during your Action phase. |
| Neigh - Angelic | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Neigh - Demonic | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Nine-Tailed Foxicorn | When this card enters your Stable, SACRIFICE 2 Unicorn cards, then search the deck for a Unicorn card and bring it directly into your Stable. Shuffle the deck. If this card is sacrificed or destroyed, you may search the deck for a Unicorn card and bring it directly into your Stable. |
| Nymphicorn | If this card is in your Stable at the beginning of your turn, each player that does not have a Magical Unicorn card in their Stable must DISCARD a card. |
| Objection | When any other player tries to play a Neigh card, you may DISCARD a card. If you do, return the Neigh card to that player's hand. That player cannot play a Neigh card this turn. |
| Otter Devastation | All of your Unicorns are considered Otters. Cards that affect Unicorn cards do not affect your Otters. |
| Parallel Universicorn | Each time a player would DISCARD a card, that player may DRAW a card instead. |
| Patient Zero Unicorn | Each time a player would SACRIFICE a card, that player must SACRIFICE 2 cards instead. |
| Pickpocket Unicorn | When this card leaves your Stable, you may choose any other player. Pull a card from that player's hand and add it to your hand. |
| Pied Pipercorn | When any other player tries to bring a Baby Unicorn card from the Nursery into their Stable, you may DISCARD a card. If you do, bring that *Baby Unicorn card directly into your Stable instead. |
| Prospecting | Flip one card at a time from the top of the deck into the discard pile until you find a Unicorn card. Bring that card directly into your Stable. |
| Quid Pro Quo | DRAW 4 cards and DISCARD 4 cards. |
| Raccoonicorn | One Unicorn's trash is another Raccoonicorns's hat. |
| Rainbow Bazooka | Choose any other player, DESTROY a Unicorn card in that player's Stable. You and that player may each DRAW a card. |
| Rainbow Bridge | DRAW a card. If it's an Upgrade, Downgrade, or Unicorn card, bring that card directly into your Stable, then DRAW another card. |
| Red Pandacorn | "I'm not a fox, I just look foxy!" |
| Regifting Unicorn | When this card enters your Stable, you may move a Downgrade card from your Stable to any other player's Stable. |
| Restricted Area | When this card enters your Stable, SACRIFICE all Downgrade cards. You cannot play Magical Unicorn cards. If a Downgrade card enters your Stable, SACRIFICE this card. |
| Retribution | Each time any other player destroys a Unicorn card in your Stable, you may DESTROY a Unicorn card that in that player's Stable. |
| Sacrificial Lambicorn | If this card is in your Stable at the beginning of your turn, you may SACRIFICE it. If you do, DISCARD your hand and DRAW 5 cards. |
| Slothicorn | Triggered effects of your Magical Unicorn cards do not activate. |
| Spring Cleaning | DISCARD any number of cards. Choose a number of players equal to the number of cards you discarded, then DESTROY a Unicorn card in each of their Stables. |
| Spy Unicorn | When this card enters your Stable, choose any other player. That player must show you their hand. |
| Suburban Dadicorn | "Hi, hungry! I'm Dad!" |
| Tech Supporticorn | "Have you tried turning it off and then on again?" |
| Temporal Paradox | Return a card in any player's Stable to that player's hand and DRAW a card. |
| The Rad Scientist Unicorn | When this card enters your Stable, SACRIFICE a card. If a card in your Stable would be destroyed, you may DISCARD 2 cards instead. |
| Time Rift | Choose any player. Return all cards in that player's Stable to that player's hand, then immediately bring the same cards directly into that player's Stable. |
| Time-Shifting Unicorn | When this card enters your Stable, SACRIFICE 2 cards. If this card is in your Stable at the beginning of your turn, you may look at the top 3 cards of the deck, then return them in any order. |
| Totally Not Two Unicorns | DRAW a card, then play 2 cards from your hand. Skip your next turn. |
| Traffic Director Unicorn | If this card is in your Stable at the beginning of your turn, you may move an Upgrade or Downgrade card from any player's Stable to any other player's Stable. If you do, skip your Action phase. |
| Trojan Unicorn | When any other player plays a Unicorn card, you may SACRIFICE this card. If you do, STEAL that Unicorn card. |
| Twin Unicorns | If this card is in your Stable at the beginning of your turn, you may DISCARD a card. If you do, play 2 cards during your Action phase. |
| Unicorn Abduction | If this card is in your Stable at the beginning of your turn, shuffle a Unicorn card from your Stable into the deck, then DRAW a card. If at any time you have no Unicorn cards in your Stable, SACRIFICE this card. |
| Unicorn Adoption Agency | If you have two or more Basic Unicorn cards in your Stable at the beginning of your turn, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. |
| Unicorn Black Market | Choose any other player and look at that player's hand. Choose 2 cards from that player's hand and add them to your hand. That player may look at your hand and choose a card from it to add to their hand. That player may not choose either card you chose. |
| Unicorn Bribe | If one of your Unicorn cards would be sacrificed or destroyed, you may SACRIFICE an Upgrade or Downgrade card instead. |
| Unicorn Mafia | If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards. If you do, SACRIFICE or DESTROY a card. |
| Unicorn of Charity | If this card is in your Stable at the beginning of your turn, you may DRAW an extra card. If you do, each other player may DRAW a card. |
| Unicorn of Conniving Artistry | When this card enters your Stable, SACRIFICE a Unicorn card. If one of your Unicorn cards would be destroyed, you may SACRIFICE an Upgrade or Downgrade card instead. |
| Unicorn of Glory | When this card enters your Stable, DISCARD a card. When any other player plays a Downgrade card in your Stable, search the deck for an Upgrade card and bring it directly into your Stable. Shuffle the deck. |
| Unicorn Prophet | If this card is in your Stable at the beginning of your turn, you may look at the top 2 cards of the deck and return them in the same order. |
| Unicorn Tax | Each time you DRAW a least 1 card, DISCARD a card. |
| Unicorn Tourist | "We're not lost! We're on an adventure!" |
| Unicorn Trap | STEAL a Unicorn card. |
| Unicorn Trap Master | When this card enters your Stable, you may DISCARD a card. If you do, bring a DOWNGRADE card from your hand directly into any player's Stable. |
| Unicorns Forever | Shuffle the discard pile into the deck. Search the deck for a Unicorn card and bring that card directly into your Stable. Each other player may DRAW a card. Shuffle the deck. |
| Unicornucopia | DRAW cards until you reach your hand limit. Each other player may DRAW 2 cards. |
| Unwind and Rewind | Play this card when any other player tries to play a card. Stop that card from coming into play, then add it to the top of the deck. |
| Weeniecorn | Hold the relish! |
| Wishing Well | DISCARD a card, then DRAW 3 cards. |
| Wrecking Ball Unicorn | This card cannot be Neigh'd. |
| Yoink! | STEAL an Upgrade or Downgrade card. |
Adventures Expansion Pack |
|
|---|---|
| Ancient Ritual | If this card is in your Stable at the beginning of your turn, you may SACRIFICE a Unicorn card, then DRAW 3 cards. |
| Baby Unicorn (Fisherman) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Forest) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Pirate) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Safari) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Broken Sundial | Skip your Beginning of Turn phase. |
| Bungee Jumping Unicorn | If this card is sacrificed or destroyed, you may: SACRIFICE a Downgrade card. OR Return this card to your hand. |
| Cutthroat Captain Unicorn | When this card enters your Stable, you may: STEAL a Baby Unicorn card. OR Bring a Basic Unicorn card from the discard pile into your Stable. |
| Eager Adventurer Unicorn | "OOOH! What's that??" |
| Extreme Adventurer Unicorn | Basic Unicorn cards cannot enter your Stable. If this card is in your Stable at the beginning of your turn, you may DRAW a card. |
| Extremely Small Backpack | Each time your DRAW any number of cards, DISCARD a card. If at any time you have no cards in your hand, move this card to another player's Stable. |
| Fearless Unicorn | If this card is sacrificed or destroyed, you may add an Instant card from the discard pile to your hand. |
| First Mer-mate Unicorn | If this card is sacrificed or destroyed, you may: DRAW 2 cards. OR Bring a Basic Unicorn card from your hand into your Stable. |
| Fisherman Unicorn | When this card enters your Stable, you may look at another player's hand. Choose a card and add it to your hand. |
| Fishing Rod | Play this card when another player tries to STEAL a card. Move the card that would be stolen into your Stable instead. |
| Flare Gun | Play this card at the beginning of another player's turn. That player must skip their Beginning of Turn phase and their Draw phase. |
| Glamping Unicorn | "What do you mean I'm not roughing it? My phone has, like, zero bars?" |
| Glowing Horn | SACRIFICE a card, then DESTROY a card. OR Bring a card from the discard pile into your Stable. |
| Hornswoggler Unicorn | When this card enters your Stable, you may: DISCARD your hand, then DRAW 3 cards. OR Trade hands with any other player. |
| Indoor Rockclimber Unicorn | "Always reach for new heights. Just don't bump your head on the ceiling." |
| Land Lubber Unicorn | "A little help? I'm still learning the ropes." |
| Metal Detector | DRAW 3 cards and DISCARD a card. OR Add a card from the discard pile to your hand. |
| Mysterious Compass | DISCARD 3 cards, then take another turn. OR Move a Unicorn card in your Stable to another player's Stable, then STEAL a Unicorn card from that player's Stable. |
| Neigh, Mate! | Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile. |
| Pillaging Pirate Unicorn | When this card enters your Stable, you may: STEAL an Upgrade card. OR Move a Downgrade card in your Stable to another player's Stable. |
| Pit Covered in Leaves | If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card, then STEAL a Unicorn card. |
| Royal Hooves | If this card is in your Stable at the beginning of your turn, you may pull a card at random from another player's hand instead of drawing a card for your Draw phase. |
| Salty Seadogicorn | When this card enters your Stable, you may: Force each other player to DISCARD a card. OR DRAW a card. |
| Silver Tongue | Force each other player to reveal their hand to you. OR Force each other player to give you a card from their hand. |
| Stowaway Unicorn | When this card enters your Stable, you may DRAW a card and reveal it. If it is a Unicorn, Upgrade, or Downgrade card, bring it into your Stable. |
| Survivalist Unicorn | If this card is in your Stable at the beginning of your turn, you may DISCARD a card, then SACRIFICE a Downgrade card. |
| The Black Spot | You cannot win the game if you have a Basic Unicorn card in your Stable. |
| The Great Baby Heist | DISCARD 2 cards, then bring 2 Baby Unicorn cards from the Nursery into your Stable. |
| Unicorn Net | Play this card when any player tries to SACRIFICE or DESTROY a card. Add that card to your hand instead. |
| Unicorn Overboard | Each time one of your Unicorn cards is sacrificed or destroyed, DISCARD a card. |
| Unicorn Shovel | Bring a Unicorn card from the discard pile into your Stable. OR Add 2 Unicorn cards from the discard pile to your hand. |
| Unicorn Survival Kit | Each time one of your unicorn cards would be sacrificed or destroyed, you may DISCARD 2 cards instead. |
| Vagabond Unicorn | If this is in your Stable at the beginning of your turn, you may DISCARD a card, then pull a card at random from another player's hand. |
Christmas Special Expansion Pack |
|
|---|---|
| Baby Unicorn (Elf) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Gingerbread) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Present) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Fa La Llamacorn | "Happy Holidays and Fleece Navidad!" |
| Festive Flying Unicorn | When this card enters your Stable, you may pull a card at random from another player's hand. If this card is sacrificed or destroyed, return it to your hand. |
| Flying Krampuscorn | When this card enters your Stable, you may STEAL a Baby Unicorn card. If this card is sacrificed or destroyed, return it to your hand. |
| Friendly Snowmancorn | If this card is in your Stable at the beginning of your turn, you may DRAW a card. If you STEAL or DESTROY another card, SACRIFICE Friendly Snowmancorn. |
| Gift Inspector | If this card is in your Stable at the beginning of your turn, you may look at the top 2 cards of the deck, then return them in any order. |
| Gift Receipt | Move a card in your Stable to another player's Stable, then pull a card from that player's hand. |
| Gingerbread Stable | Each time a Unicorn card enters your Stable, you may DRAW a card. |
| Helper Elficorn | If this card is in your Stable at the beginning of your turn and you have 4 or fewer Unicorn cards in your Stable, you may DRAW a card. |
| Humbug | Magical Unicorn cards cannot enter your Stable. |
| Jingle All The Neigh | Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile. You may DRAW a card. |
| Mariah Karaokecorn | "All I want for Christmas is Uuuuuunicorn!" |
| Naughty List | Each time you STEAL or DESTROY a card, DISCARD a card. |
| Nog Wild | DISCARD any number of cards from your hand, then DRAW the same number of cards. Take another turn. |
| Not-So-Secret Santacorn | When this card enters your Stable, you may look at the top 2 cards of the deck. Add one of them to your hand and give the other card to another player. |
| Nutcrackercorn | Baby Unicorn cards in your Stable cannot be sacrificed, destroyed, or stolen. |
| Oh, Deer | All of your Unicorns are considered Reindeer. Cards that affect Unicorn cards do not affect your Reindeer. |
| Procrastinating Shoppercorn | When this card enters your Stable, you may DISCARD a card and look at the top 3 cards of the deck. Add one of them to your hand and DISCARD the other two cards. |
| Silly Chilly Unicorn | "Every time I think I caught one, it disappears..." |
| Silver Lining | SACRIFICE a card, then bring an Upgrade card from the discard pile into your Stable. |
| Sugar Crash Unicorn | "Steal my candy cane and taste my candy pain." |
| Ugly Holiday Sweater | Your Unicorn cards cannot be stolen. |
| Uneaten Fruitcake | You cannot win the game if Uneaten Fruitcake is in your Stable. |
| Unicorn Caroler | Each time another player plays a Neigh card when you try to play a card, that player must give you a card from their hand. |
| White Elephantcorn | When this card enters your Stable, you may move a Downgrade card from your Stable to another player's Stable. |
| Winter Wondercorn | Each time an Upgrade card enters your Stable, DRAW a card. |
Dragons Expansion Pack |
|
|---|---|
| Angry Dragoncorn | When this card enters your Stable, each player must DISCARD a card. |
| Apprentice Unicorn | Every Unicorn starts somewhere. |
| Baby Dragoncorn (Black) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Dragoncorn (Blue) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Dragoncorn (Green) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Dragoncorn (Orange) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Dragoncorn (Pink) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Dragoncorn (Red) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Dragon Cosplay Unicorn | It's not a costume. It's a way of life. |
| Dragon Kiss | Search the deck for a Magic card. Play it immediately, then shuffle the deck. |
| Dragon Protection | Your Unicorn cards cannot be destroyed or otherwise affected by triggered effects from any other player's cards. |
| Dragon Rider Unicorn | When this card enters your Stable, you may move an Upgrade or Downgrade card from any player’s Stable to any other player’s Stable. |
| Dragon Skies | If this card is in your Stable at the beginning of your turn, shuffle a Unicorn card from your Stable into the deck, then DRAW a card. |
| Dragon Slayer Unicorn | Unicorn cards in your Stable cannot be destroyed or otherwise affected by any card with "Dragon" in its name. |
| Dragon Summoner Unicorn | When this card enters your Stable, you may search the discard pile for a card with "Dragon" in its name. Add it to your hand. |
| Dragon Tamer Unicorn | When this card enters your Stable, you may search the deck for a card with “Dragon” in its name and add it to your hand. Shuffle the deck. |
| Dragon Turtle Unicorn | When this card enters your Stable, DRAW a card. |
| Dragon Unicorn | If this card leaves your Stable, you may DESTROY a Unicorn card. |
| Dragon's Blessing | Downgrade cards in your Stable have no effect. |
| Dragon's Breath | DESTROY a Unicorn card. |
| Dragon's Curse | If this card is in your Stable at the beginning of your turn, you must DISCARD a card. |
| Dragon's Fire | SACRIFICE or DESTROY an Upgrade or Downgrade card. |
| Dragon's Fortune | If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card, then take another turn. |
| Dragon's Misfortune | If this card is in your Stable at the beginning of your turn, shuffle a card from your hand into the deck. |
| Dragon-Scorched Stables | Each player must SACRIFICE all Upgrade and Downgrade cards. |
| Dragon’s Blessing | As long as this card is in your Stable, Downgrades in your Stable have no effect. |
| Dragon’s Breath | DESTROY a Unicorn |
| Dragon’s Curse | If this card is in your Stable at the beginning of your turn, you must DISCARD a card. |
| Dragon’s Fire | SACRIFICE or DESTROY an Upgrade or Downgrade card. |
| Friendly Dragoncorn | When this card enters your Stable, each player may DRAW a card. |
| High Roller Unicorn | Critical Hit! |
| Mage Unicorn | When this card enters your Stable, you may search the deck for a Magic card and add it to your hand. Shuffle the deck. |
| Neigh, Foul Beast | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Scaled Flying Unicorn | When this card enters your Stable, each player must SACRIFICE a card. If this card would be sacrificed or destroyed, return it to your hand instead. |
| Unicorn With a Dragon Tattoo | At least it's not a lower back tattoo. |
Rainbow Apocalypse Expansion Pack |
|
|---|---|
| A Cute Attack | Choose any player. Move up to 3 Unicorn cards from that player's Stable to the discard pile without triggering any of their effects, then bring the same number of Baby Unicorn cards from the Nursery directly into that player's Stable. |
| Adorable Flying Unicorn | When this card enters your Stable, each player must SACRIFICE a card. If this card is sacrificed or destroyed, return it to your hand. |
| Angel Unicorn | If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable. |
| Baby Unicorn (Flowers) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Unicorn (Sparkles) | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Cotton Candy Llamacorn | When this card enters your Stable, each player must SACRIFICE a Unicorn card, then DRAW a card. |
| Cupcakes For Everyone | All of your Upgrade cards affect each player's Stable. |
| Extremely Destructive Unicorn | When this card enters your Stable, each player (including you) must SACRIFICE a Unicorn card. |
| Extremely Fertile Unicorn | If this card is in your Stable at the beginning of your turn, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. |
| Fire and Brimstone | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for a "Unicorn Phoenix" card and bring it directly into your Stable. Shuffle the deck. |
| Glitter Unicorn | When this card enters your Stable, you may bring an Upgrade card from your hand directly into your Stable. |
| Heavenly Smite | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for an "Angel Unicorn" card and bring it directly into your Stable. Shuffle the deck. |
| Horse With An Ice Cream Cone | Ice cream always saves the day! |
| Innocent Bunnicorn | Look mom! I'm a Unicorn! |
| Llamacorn | When this card enters your Stable, each player (including you) must DISCARD a card. |
| Llamapocalypse | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for a "Llamacorn" card and bring it directly into your Stable. Shuffle the deck. |
| Magical Kittencorn | This card cannot be destroyed by Magic cards. |
| Neigh, Thank You | Play this card when any player tries to play a card. Stop that player's card from coming into play and send it to the discard pile instead. Each of you draw a card. |
| Overpopulation | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for an "Extremely Fertile Unicorn" card and bring it directly into your Stable. Shuffle the deck. |
| Plague of Death | SACRIFICE any number of cards, then DESTROY the same number of cards. |
| Rainbow Sprinkles | If this card is in your Stable at the beginning of your turn, you may DRAW 3 cards. If you do, immediately skip to your End of Turn Phase. |
| Sharing Is Caring | Choose a Unicorn from each player's Stable. Shuffle them together, then deal them out face down. Those unicorns come directly into play in the new players' Stables. |
| Special Delivery | If this card is in your Stable at the beginning of your turn, you may bring a Baby Unicorn card from the Nursery directly into your Stable. If you do, skip your Action phase. |
| Storm of Cuteness | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for a "Kittencorn" card and bring it directly into your Stable. Shuffle the deck. |
| The Magical Pugicorn | When this card enters your Stable, each player must choose a card from their hand if they have at least 1 card in their hand and pass it to the player on their left. |
| The Tiniest Unicorn | This card cannot be destroyed by triggered card effects. |
| Tiny Hooves | Your hand limit is 3 cards. |
| Ultimate Destruction | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for an "Extremely Destructive Unicorn" card and bring it directly into your Stable. Shuffle the deck. |
| Unicorn Nap | Choose any player. That player must skip their next turn. |
| Unicorn of Death | If this card is in your Stable at the beginning of your turn, you may SACRIFICE a Unicorn card. If you do, DESTROY a Unicorn card. |
| Unicorn of Famine | Each player has a hand limit of 2 cards. |
| Unicorn of Pestilence | When this card enters your Stable, each player must DISCARD their hand. |
| Unicorn of War | When this card enters your Stable, choose any number of players. DESTROY a Unicorn card in each of their Stable. Each of the chosen players may then DESTROY a Unicorn card in your Stable. |
| Unicorn Phoenix | If this card would be sacrificed or destroyed, you may DISCARD a card instead. |
| Unicorn Rainbow Princess | When this card enters your Stable, choose any number of players. DRAW cards equal to the number of chosen players. Each of those players may DRAW a card. |
| Unicorns of the Apocalypse | SACRIFICE 4 Unicorn cards, then search the deck for 4 Unicorn cards and bring them directly into your Stable. Shuffle the deck. |
| Zombie Apocalypse | SACRIFICE all of your Unicorn cards, then DESTROY a Unicorn card in each other player's Stable. Search the deck for a "Zombie Unicorn" card and bring it directly into your Stable. Shuffle the deck. |
| Zombie Unicorn | If this card is in your Stable at the beginning of your turn, you may DISCARD a Unicorn card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable, then immediately skip to your End of Turn Phase |
Unicorns of Legend Expansion Pack |
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|---|---|
| Alignment Change | DISCARD 2 cards, then STEAL a Unicorn card. |
| Baby Dwarficorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Elficorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Gnomicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Baby Orcicorn | If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. |
| Beast Master Unicorn | If this card is in your Stable at the beginning of your turn, you may skip your Draw phase. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. |
| Berserkercorn | When this card enters your Stable, DESTROY a Unicorn card. If this card is destroyed, SACRIFICE a Unicorn card. |
| Blacksmith Unicorn | Crafter of the finest horseshoes in all the realm. |
| Chain Lightning | Choose any other player and DESTROY a Unicorn card in that player's Stable. That player may choose any other player and DESTROY a Unicorn card in that player's Stable. |
| Charming Bardicorn | If this card is in your Stable at the beginning of your turn, you may move this card to any other player's Stable. If you do, STEAL a Unicorn card from that player's Stable, then DRAW a card. |
| Critical Hit | When you play a Magic card, you may SACRIFICE this card. If you do, return the Magic card to your hand, then immediately play it again. |
| Divine Peace | Your card effects cannot DESTROY cards. |
| Divine Unicorn | If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card. If you do, look at the top 4 cards of the deck, then add 2 to your hand. DISCARD the remaining cards. |
| Dwarficorn Artificer | When this card enters your Stable, you may DISCARD a card. If you do, search the deck for an Upgrade card and bring it directly into your Stable. Shuffle the deck. |
| Elficorn Scout | When this card enters your Stable, you may look at the top 3 cards of the deck and return them in any order. |
| Extradimensional Saddlebag | Your hand limit increases by 3 cards. |
| Fireball | Each player must SACRIFICE a Unicorn card. |
| Guardsman Unicorn | "There'll be no horsin' around on MY watch." |
| Hex | If this card is in your Stable at the beginning of your turn, skip your Draw phase. If at any time you have no cards in your hand, move this card to any other player's Stable. |
| Innkeeper Unicorn | You can lead a horse to water, but they generally prefer mead. |
| Medieval Sanitation | Triggered effects of your Unicorn cards do not activate. |
| Necromancy | SACRIFICE a Unicorn card, then chose a Unicorn card from the discard pile and bring it directly into your Stable. |
| Neigh, M'Lord | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. That player may DRAW a card. |
| Neigh, Peasant | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. That player must DISCARD a card. |
| Neigh, Scoundrel | Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. |
| Noble Unicorn | A noble steed. A literal high horse. |
| Orcicorn Raider | When this card enters your Stable, you may move an Upgrade or Downgrade card from your Stable to any other player's Stable. If you do, STEAL an Upgrade or Downgrade card from that player's Stable. |
| Paladin Unicorn | When this card enters your Stable, you may DESTROY a card. You cannot STEAL cards from any other player's Stable. |
| Prismatic Bray | DISCARD up to 2 cards, then choose a number of players equal to that number. Those players must SACRIFICE a Unicorn card. |
| Raze the Stables | SACRIFICE or DESTROY an Upgrade or Downgrade card. |
| Rogue Unicorn | When this card enters your Stable, you may DISCARD 2 cards. If you do, STEAL a card. |
| Wall of Horns | If any player destroys a Unicorn card in your Stable, you may pull a card from that player's hand and add it to your hand. |
| Warlock Unicorn | When this card enters your Stable, you may SACRIFICE any number of cards, then DESTROY the same number of cards. |
| Wizard Unicorn | When this card enters your Stable, you may DISCARD a card. If you do, search the deck for a Magic card, then immediately play it. Shuffle the deck. |
Exclusive Cards |
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|---|---|
| Cosplay Unicorn | When this card enters your Stable, choose a Unicorn Card in any other player's Stable. This card has that Unicorn card's effect. If the Unicorn card you chose is sacrificed, destroyed, or returned to a player's hand, this card no longer has an effect. |
| Creature Master Unicorn | When this card enters your Stable, you may DISCARD 2 cards, then choose 2 unicorn cards from the discard Pile and add them to your hand. |
| Disaster Relief Unicorn | When this card enters your Stable, each player must SACRIFICE all Downgrade cards. Search the deck for an Upgrade card and bring it directly into your Stable. Shuffle the deck. |
| Eternal Youth Unicorn | If this card is in your Stable at the beginning of your turn, replace a Unicorn in any player's Stable with a Baby Unicorn. The replaced Unicorn goes to the Discard Pile. |
| Gamercorn | When this card enters your Stable, you may bring an Upgrade card from your hand directly into your Stable. |
| Legendary Flying Unicorn | When this card enters your Stable, each player must DISCARD a card. If this card is sacrificed or destroyed, return it to your hand. |
| Steampunk Unicorn | When this card enters your Stable, you may bring an Upgrade card from your hand directly into your Stable. |
| The Horniest Unicorn | If this card is in your Stable at the beginning of your turn, you may move a Unicorn from any player's Stable to your Stable. At the end of your turn, move the Unicorn back to it's original Stable. |
| The Proudest Unicorn | When this card enters your Stable, each player must give you a card from their hand. |
| Unicorn of the Cosmos | When this card enters your Stable, shuffle each player's hand and the discard pile into the deck. Each player must then DRAW five cards. |